Category Archives: Wargame Rules

Kampfgruppe Commander – Commonwealth Points Costs

Listed here are the points costs for the Commonwealth units in the Combat HQ Rulebook.     Commonwealth Units Rifle Platoon with PIAT 48 Machine Gun Platoon 66 3” Mortar Platoon 58 6-pounder Anti-Tank Gun 80 Recon Universal Carrier 77 … Continue reading

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Revised Close Assault PDF

I’ve added a PDF containing the revised rules to the Downloads page. You can download your copy here.  

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Revised Close Asssault #7 – Additional Close Assault Rules

Close Support and Tank Destroyers Close Support Units and Tank Destroyers fight at a +2 TN disadvantage in Close Assault. Heavy Weapons and Guns Heavy weapons and guns fight at a +2 TN disadvantage in Close Assault. When defending, the … Continue reading

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Revised Close Asssault #6 – Multiple Units In Close Assault

A maximum of two units can Close Assault an enemy unit. Each unit must be in contact with the enemy unit. One unit is chosen as the main assault unit while the other unit supports its attack. The main assault … Continue reading

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Revised Close Asssault #5 – Close Assault Example

A German rifle platoon has moved into Close Assault with a British rifle platoon in the open. Both sides roll their Close Assault Dice and compare results. The Germans have rolled three successes and the British have rolled one for … Continue reading

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