Combat HQ: World War Two Wargame Rules
Total War: Advanced Rules & Battle Group Builder
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Recent Posts
- New Mission, Battle Report and Solo Rules from Charles King
- Battle Group and Unit Statistics – Italy 1939-43
- Battle Group and Unit Statistics – France 1939-40
- Updated and Expanded Stats Documents
- Combat HQ Unit Special Abilities Rules
- Battle for Mechili – Turn 8 – End Of Turn
- Battle for Mechili – Turn 8 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 8 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 8 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – 1st Italian Command Pulse
- Battle for Mechili – Turn 8 – 1st Commonwealth Command Pulse
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Category Archives: Wargame Rules
New Mission, Battle Report and Solo Rules from Charles King
Battle of Msus April, 1941 Charles King presents a tense engagement between the 2nd Armoured Division and the newly arrived Afrika Korps. The mission can be played as a two (or more player game), or you can use Charles’s solo … Continue reading
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Battle Group and Unit Statistics – Italy 1939-43
Available today – Italy 1939-43 Battle Group and Unit Statistics document. Select the image to download the file. The document can also be downloaded from the Unit Statistics page. Battle for Mechili 4th Armoured Brigade vs the Babini Armoured Group … Continue reading
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Updated and Expanded Stats Documents
Available from today are new statistics documents for use with Total War. Select the image to download the file. France 1939-40 and Italy 1939-43 will follow over the next few weeks. Documents can also be downloaded from the Unit Statistics … Continue reading
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Combat HQ Unit Special Abilities Rules
Download the Unit Special Abilities from Total War Expanded Edition. Download from BookFunnel
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Battle for Mechili – Turn 8 – End Of Turn
With their morale reduced to zero, the Italians withdraw. Following a slow start and being driven back to the edge of the battlefield, the Commonwealth’s aggressive play this turn pays off giving them a Major Victory (4 Morale + 1 … Continue reading
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