Combat HQ: World War Two Wargame Rules
Total War: Advanced Rules & Battle Group Builder
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Recent Posts
- Updated and Expanded Stats Documents
- Combat HQ Unit Special Abilities Rules
- Battle for Mechili – Turn 8 – End Of Turn
- Battle for Mechili – Turn 8 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 8 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 8 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – 1st Italian Command Pulse
- Battle for Mechili – Turn 8 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – Start of Turn
- Battle for Mechili – Turn 7 – End of Turn
- Battle for Mechili – Turn 7 – 4th Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 7 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 1st Italian Command Pulse
- Battle for Mechili – Turn 7 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – Start of Turn
- Battle for Mechili – Turn 6 – End Of Turn
- Battle for Mechili – Turn 6 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 6 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 6 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – 1st Italian Command Pulse
- Battle for Mechili – Turn 6 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – Start of Turn
- Battle for Mechili – Turn 5 – End Of Turn
- Battle for Mechili – Turn 5 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 5 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 5 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 5 – 1st Italian Command Pulse
- Battle for Mechili – Turn 5 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 5 – Start of Turn
- Battle for Mechili – Turn 4 – End Of Turn
- Battle for Mechili – Turn 4 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 4 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 4 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 1st Italian Command Pulse
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Author Archives: Jim Bambra
Updated and Expanded Stats Documents
Available from today are new statistics documents for use with Total War. Select the image to download the file. France 1939-40 and Italy 1939-43 will follow over the next few weeks. Documents can also be downloaded from the Unit Statistics … Continue reading
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Combat HQ Unit Special Abilities Rules
Download the Unit Special Abilities from Total War Expanded Edition. Download from BookFunnel
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Battle for Mechili – Turn 8 – End Of Turn
With their morale reduced to zero, the Italians withdraw. Following a slow start and being driven back to the edge of the battlefield, the Commonwealth’s aggressive play this turn pays off giving them a Major Victory (4 Morale + 1 … Continue reading
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Battle for Mechili – Turn 8 – 3rd Italian Command Pulse
The Italians call their artillery, but it fails to respond. One more shot from the Italian anti-tank guns fails to hit. End of Command Pulse.
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Battle for Mechili – Turn 8 – 3rd Commonwealth Command Pulse
The Commonwealth regroups a Mk VIb platoon. End of Command Pulse.
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