The Germans prepare to withstand the Soviet onslaught. The Germans use their last Staff Order to order a Battlefield Mission with a General Support Battery.
No German Reserves can enter the table until next turn.

The Germans prepare to withstand the Soviet onslaught. The Germans use their last Staff Order to order a Battlefield Mission with a General Support Battery.
No German Reserves can enter the table until next turn.

The BA-64 advances and spots a dummy blind.

The T-34/85 Platoons cross the field and spot a dummy Blind.

Eager to escape the German Direct Support Battery, the Soviet T-34/43 Platoons advance using a Wild Dice to ensure a Variable Move of 12″. They storm onto the hill and open fire.

The AA platoon takes a Disruption Point and the Panzer Engineer Platoon is dispersed. The Germans lose 1 Morale (1D3).

The fourth T-34/43 Platoon successfully spots the Blind in the woods. Three platoons are revealed: a Panther, a Panzer IV and a Wirblewind.

The T-34/43 Platoon fires and disperses the Panzer IV. The Germans lose 3 Morale (1D3). The Panzer IV and Panther return fire with opportunity fire. The Panther hits the T-34/43 Platoon – it takes one Disruption Point.

End of Command Pulse.
The Soviets Katyusha Rockets hit the battlefield. Aimed at the hill, they deviate towards the Panther Platoon.

The Panther is dispersed! The Germans lose 3 Morale (1D3). The 12″ radius strike also hits the AA unit and Panzer Engineers on the hill.

The Soviets are ready to strike! They spend one Staff Order to order a General Support Battery to use a Battlefield Mission. The Soviets have four Staff Orders remaining.
One Soviet Aircraft will arrive when the Soviets use their 3 Command Chain. The other one rolled a 6 and can be used at any time.
The Soviets can enter their Reserves this turn,

Dice are rolled.

The Germans roll a Command Failure. They use one Staff Order to maintain their ongoing Direct Support Battery as a Single Fire Mission. The Soviets have the first Command Pulse.
The Soviets have Air Superiority and receive two Air Missions this turn.
Both sides roll a 6 with their General Support Dice giving them the opportunity to conduct a battlefield mission at a cost of one Staff Order.