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Author Archives: Jim Bambra
2nd US Command Pulse
Max wants to use opportunity fire as the US moves. Rather than move the figures back, Gary and Max agree that his fire occurs when the US are 1″ from the hedge. Ranges will be measured from there as will … Continue reading
Posted in Wargame Rules
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2nd German Command Pulse
Max uses his 5 to issue an order to the grenadier company on the left. Max rolls a 4 for his Variable Move giving him a total move of 7″ (3+1D”). Gary uses opportunity fire against the advancing Germans. The … Continue reading
Posted in Wargame Rules
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US 3rd Command Order
Using his last order of his Triple Order Chain, Gary orders a second rifle company to advance onto the hill. The German support platoon on the right uses opportunity fire. Eager to stop the American advance, Max fires his 12cm … Continue reading
Posted in Wargame Rules
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1st US Command Pulse
Gary would like to take the objective on the hill this turn, but decides to take a cautious approach instead with the aim of taking the objective next turn. Gary wants to fire smoke onto the German support platoon. He … Continue reading
Posted in Wargame Rules
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German 2nd Command Order
Usually after having used an Order Chain, Max’s Command Pulse would end, and it would be Gary’s turn to act. However, Max extends his Command Pulse by using his Wild Dice to issue another order. The infantry only need to … Continue reading
Posted in Wargame Rules
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