Combat HQ features rapid movement, decisive combat, and exciting decision making.
Rapid Command Pulses and opposed dice rolls keep players constantly involved. It uses Command Dice to establish the ebb and flow of combat, and Staff Orders to handle artillery support, smoke missions, and the commitment of Reserves.
Combat HQ includes seven combat missions and a campaign system, along with starter battle groups for late war German, Commonwealth, Soviet and US forces.
Playable with 2mm to 28mm figures.