Rapid Deployment

Rapid deployment enables mechanized and motorized infantry to move rapidly across the battlefield.

Rapid Deployment increases a unit’s movement speed, but reduces its combat ability.

Movement Rate

Rapid Deployment increases the unit’s movement rate to the next higher rate: from Slow to Average; Average to Fast. This is shown in brackets after the unit’s normal speed.

Move: Slow (Average)

Combat Penalties

A unit is subject to a -1D penalty to its FP, AT and Close Assault dice when it uses Rapid Deployment.

A unit can use Rapid Deployment any time it moves; just state that the unit is using Rapid Deployment and apply the movement bonus and the combat penalties (when applicable).

Rapid Deployment does not affect a unit’s combat abilities if the unit uses opportunity fire later in the turn, or if close assaulted by an enemy unit.

Example

Motorized panzergrenadiers with Opel Blitz trucks have a normal movement rate of Slow (3+D”).

They use Rapid Deployment to increase their movement rate to Average (6+1D”) and make a double move of 12+2D”.

At the end of their move the panzergrenadiers fire at a Soviet rifle platoon.

The panzergrenadiers fire with a -2D penalty: -1D from their Rapid Deployment and -1D from their double move.

 

About Jim Bambra

Jim has designed and developed a wide variety of games such as Warhammer Fantasy Battles, Warhammer 40,000, Star Wars Miniatures, Warhammer Fantasy Roleplay, Dungeons and Dragons, Star Frontiers, GURPS, Star Wars, and TORG. In addition to tabletop games, Jim has also developed games for PCs and consoles: Special Forces, Warzone 2100, Conflict: Desert Storm I & II, the Great Escape, Conflict: Vietnam, and Conflict: Global Storm, amongst others.

Combat HQ is his latest set of rules. It grew out of Jim’s desire to play a fast moving World War Two miniatures game that not only required him to make decisions as an army commander, but also contained sufficient detail to capture the intricacies and complexities of World War Two combat in an entertaining manner.

Jim lives in Fuerteventura where he plays a wide range of games from miniature wargames to video games. In his spare time he likes to read, teach Aikido and go walking with his dogs.

This entry was posted in Wargame Rules. Bookmark the permalink.

Leave a Reply