Available to: Attacker and Defender
A battery may be allocated several target locations along with how long it will fire at each location. Once it has fired for the required number of turns, the battery shifts its fire to its next target.
The player makes a note at the start of the game of the following:
- The turn the battery starts firing
- The type of sheaves fired
- The target locations
- How many turns the battery will spend firing at each location
Tom, the Commonwealth player, decides to fire a regular sheaf at a farm house for two turns. He then shifts his target to a crossroads where he orders a regular sheaf for four turns.
Sheaf Type: Regular, Converged
Cost to Call
It costs two Staff Orders to order a battery with Designated Targets to start firing.
Arrival
Fire against a designated target starts automatically on the planned turn. If a Command Failure occurs on this turn, its fire is delayed until the following turn.
No Deviation
A battery with designated targets does not deviate when shifting to a new target.
No Fire Adjustment
A battery with designated targets cannot be adjusted.