Category Archives: Wargame Rules

Turn 2 Continued

1st German Command Pulse 2nd US Command Pulse 2nd German Command Pulse 3rd German Command Pulse German Fire Further German fire has no effect. End of Turn Fire End of Turn Each side controls an objective and so gain one … Continue reading

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Turn 2: 3rd US Command Order

US use their 3rd Order to Advance German Opportunity Fire US Fire End of 1st US Command Pulse

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End of Turn One

End of Turn Fire Gary fires at the Germans to no effect. The German platoons have either already fired, are suppressed or are out of range. End of Turn One The Germans have taken one objective and receive a Morale … Continue reading

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3rd German Command Pulse

Max has activated all of his units so he cannot use the 4 Dice. He discards it, but before ending his  Command Pulse, he uses one of his Staff Orders to remove a Suppression. The German Command Pulse and Turn … Continue reading

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2nd US Command Pulse

Max wants to use opportunity fire as the US moves. Rather than move the figures back, Gary and Max agree that his fire occurs when the US are 1″ from the hedge. Ranges will be measured from there as will … Continue reading

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