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Category Archives: Wargame Rules
Battle for Mechili – Turn 2 – 3rd Italian Command Pulse
The L3/35 light tanks advance and fire at the Mk VIb Platoons. The Mk VIb platoons break-off with no hits. End of Command Pulse.
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Battle for Mechili – Turn 2 – 3rd Commonwealth Command Pulse
The Commonwealth uses a Double Order to regroup its A9 Platoons. End of Command Pulse.
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Battle for Mechili – Turn 2 – 2nd Italian Command Pulse
The Italian Direct Support Battery arrives and sets up off-table. It targets the A9 Platoons. The fire mission is called successfully and doesn’t deviate. Both A9 Platoons are hit and forced back. End of Command Pulse.
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Battle for Mechili – Turn 2 – 2nd Commonwealth Command Pulse
The Mk VIb platoons open fire to no effect. End of Command Pulse.
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Battle for Mechili – Turn 2 – 1st Commonwealth and Italian Command Pulses
1st Commonwealth Command Pulse A call goes out to the 2nd Royal Tank Regiment but the 2nd RTR refuses to respond. They inform the 7th Hussars that Italian tanks do not attack! End of Command Pulse 1st Italian Command Pulse … Continue reading
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