FREE Armour Battles Rules

Buy Combat HQ

Buy Total War

-
Recent Posts
- Road to Hannut – French Battle Group
- The Road to Hannut – French Briefing
- Road to Hannut – German Statistics
- Road to Hannut – German Battle Group
- The Road to Hannut – German Briefing
- The Road to Hannut
- Hannut 1940 – The German Attack and the Dyle Plan
- Five Player Game of Combat HQ – After Action Report
- Merry Christmas!
- Print Editions of Total War and Late War Soviet Battle Groups
- Combat HQ Available in Print from Pacific Sky Games
- Print Version of Combat HQ Coming Soon!
Subscribe to Blog via Email
Author Archives: Jim Bambra
Milan vs Venice – 3rd Venetian Command Pulse
Venetian Light Cavalry advance and fire to no effect. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Milan vs Venice – 2nd Milanese Command Pulse
The infantry advance to fire at the Venetians but miss. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Milan vs Venice – 2nd Venetian Command Pulse
Venice removes the Disorder from its Mercenary Elmeti. The Venetian Pikes advance. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Milan vs Venice – Turn 1 – 1st Milanese Command Pulse
Milan removes the Disorder from its Famiglia di Casa. Milan recalls its Famiglia di Casa. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Milan vs Venice – 1st Venetian Command Pulse
The Venetians make a double move to take the field. End of Command Pulse.
Posted in Wargame Rules
Leave a comment