FREE Armour Battles Rules

Buy Combat HQ

Buy Total War

-
Recent Posts
- Merry Christmas!
- Print Editions of Total War and Late War Soviet Battle Groups
- Combat HQ Available in Print from Pacific Sky Games
- Print Version of Combat HQ Coming Soon!
- Renault AMR35 ZT1 Platoon
- AMC 35 Platoon
- Renault R40 Platoon
- Renault AMR 33 Platoon
- AMC Panhard-Schneider P16 Platoon
- Renault FT17c Platoon
- Renault FT17 Machine Gun Platoon
- FCM36 Platoon
Subscribe to Blog via Email
Author Archives: Jim Bambra
Multiple Battle Groups #2
Commanding Officer (CO) The Commanding Officer controls all of the battle groups on the table, however, each battle group is treated as a separate force with its own Command Dice and Morale Points. A battle group will withdraw from the … Continue reading
Posted in Wargame Rules
Leave a comment
Multiple Battle Groups #1
The Combat HQ rulebook focuses on games with a single battle group per side. You can also play Combat HQ with multiple battle groups on each side. This is an ideal way to field larger forces and is recommended for … Continue reading
Posted in Wargame Rules
Leave a comment
1944 Panzergrenadier Support Groups
One to three support units may be added to the panzergrenadier battalion. Infantry Support Panzergrenadier Platoon with panzerschreck Panzergrenadier Platoon with panzerfaust MMG Platoon Anti-Tank Support Pak 40 with Opel Blitz Pak 40 with Opel Blitz … Continue reading
Posted in Wargame Rules
Leave a comment
1944 Panzergrenadier Battle Group
Motorized panzergrenadiers for the late war in Europe and the Russian Front. *All infantry are transported in trucks. Command Dice Divider: 2.75 Staff Order Divider: 4 Units: 14 Command Dice: 5 Staff Orders: 4 Rally Dice:4 Artillery … Continue reading
Posted in Wargame Rules
Leave a comment
1944 German Panzergrenadiers – Recon and Artillery
Recon Motorcycle The motorcycle platoon provides the panzergrenadiers with valuable reconnaissance. Even though armed with sub-machine guns (+2D at close range and close assault), the motorcyclists should not be used as combat troops. Use them to locate the enemy and use … Continue reading
Posted in Wargame Rules
Leave a comment