Author Archives: Jim Bambra

Deployed Infantry Anti-Tank Weapons

This rule increases an infantry unit’s range for its hand-held anti-tank weapons. The current rules assume that all AT fire comes from the base of the infantry unit. This rule allows a unit to deploy its AT teams in front … Continue reading

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Going to Ground

New Infantry Rule This rule is similar to the Deployed Artillery rule. It gives non-moving infantry a +1 Reaction Dice when under direct fire or hit by artillery. Going to ground provides infantry with an additional cover dice (effectively giving … Continue reading

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Multiple Battle Groups #9

Winning and Losing A CO gains a Major Victory when all of the opposing battle groups have either suffered a Morale Collapse or have withdrawn from the table following a Command Collapse, providing all of his battle groups remain on … Continue reading

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Combat HQ Review by Colonel Mustard

Colonel Mustard has posted an excellent review of Combat HQ on his blog. Colonel Mustard’s Review     As well as being an avid gamer, Colonel Mustard is also an excellent painter and modeller who specialises in 20 mm. After … Continue reading

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Multiple Battle Groups #8

Entering Battle Groups onto the Table All of a battle group’s reserve command groups can be entered onto the table at the same time, or they can be entered individually. Entering Entire Battle Groups An entire battle group can be … Continue reading

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