Author Archives: Jim Bambra

Planned Fire Missions

Planned fire missions are allocated before the first turn of the game, but after players have deployed their Blinds. Make a note of these fire missions and reveal them to the opposing player when the fire missions are called.   … Continue reading

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Artillery Fire Against Blinds

Artillery may be used to suppress a Blind. A Blind may be suppressed multiple times by artillery fire. The artillery specifically targets the Blind. Place the Fire Template on the Blind and roll the Deviation Dice when it fires for … Continue reading

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Direct Support Batteries #5

Artillery Supply A direct support battery may run of out ammunition at the end of the turn. A battery that runs out of ammunition has its Fire Mission canceled. It may be given a new fire mission next turn.   … Continue reading

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Direct Support Batteries #4

Command Failures and Fire Missions A Command Failure cancels all friendly Direct Support Battery fire. However, a fire mission may be kept active with a Staff Order.         Canceling a Fire Mission At the end of the … Continue reading

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Direct Support Batteries #3

Adjusting a Fire Mission At the start of a Friendly Logistics Phase, a Comms Check may be made to move a Fire Template up to 6”. A unit acting as Forward Observer must be able to see the new location. … Continue reading

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