Combat HQ: World War Two Wargame Rules
Total War: Advanced Rules & Battle Group Builder
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- Battle for Mechili – Turn 8 – End Of Turn
- Battle for Mechili – Turn 8 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 8 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 8 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – 1st Italian Command Pulse
- Battle for Mechili – Turn 8 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – Start of Turn
- Battle for Mechili – Turn 7 – End of Turn
- Battle for Mechili – Turn 7 – 4th Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 7 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 1st Italian Command Pulse
- Battle for Mechili – Turn 7 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – Start of Turn
- Battle for Mechili – Turn 6 – End Of Turn
- Battle for Mechili – Turn 6 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 6 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 6 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – 1st Italian Command Pulse
- Battle for Mechili – Turn 6 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – Start of Turn
- Battle for Mechili – Turn 5 – End Of Turn
- Battle for Mechili – Turn 5 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 5 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 5 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 5 – 1st Italian Command Pulse
- Battle for Mechili – Turn 5 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 5 – Start of Turn
- Battle for Mechili – Turn 4 – End Of Turn
- Battle for Mechili – Turn 4 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 4 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 4 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 1st Italian Command Pulse
- Battle for Mechili – Turn 4 – Start of Turn
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Author Archives: Jim Bambra
Battle for Mechili – Turn 8 – 2nd Commonwealth Command Pulse
Tally Ho! With two M13/40 platoons dispersed last turn, the Commonwealth A13 platoons sense victory and push forward to attack the Italians at short range. Italian Opportunity Fire disperses a Commonwealth platoon (-3 Morale). Two-pounder fire from the A13 platoons … Continue reading
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Battle for Mechili – Turn 8 – 1st Italian Command Pulse
The Italians attack. A Mk VIb platoon is dispersed (-3 Morale) by the M13/40 platoons. End of Command Pulse.
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Battle for Mechili – Turn 8 – 1st Commonwealth Command Pulse
The Commonwealth targets its Direct Support Battery onto the Italian field guns. It responds but deviates off target getting a hit on a light tank. The Commonwealth regroups a Mk IVb platoon. End of Command Pulse.
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Battle for Mechili – Turn 8 – Start of Turn
Italy rolls a Command Failure. The Commonwealth has the 1st Command Pulse.
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Battle for Mechili – Turn 7 – End of Turn
With both sides taking losses, the game is moving into the final turn.
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