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Category Archives: Wargame Rules
Armour Battles – Interdiction Fire
Off-table artillery may be used to interdict a Blind to slow down its movement. A Blind may be suppressed multiple times from off-table artillery fire. The artillery must specifically target the Blind. Place the Impact Marker on the middle of … Continue reading
Armour Battles – Spotting Blinds
A Blind is an unknown force that has the potential to be very dangerous if not spotted before being engaged. When activated a Command Group or a Blind can attempt to spot one enemy Blind in LOS. Spotting attempts are … Continue reading
Armour Battles – Update to Hidden Movement
During World War Two armies tried to keep their troops hidden from the enemy. The colourful uniforms of previous centuries were replaced with drab, earth-toned colours designed to blend into the landscape. In western Europe and Russia greens, browns, and … Continue reading
Operation Compass – Commonwealth Support Units
This post covers the support units that can be added to the Commonwealth Armour Group for Operation Compass. Commonwealth Support Unit Dividers Use the following dividers when recalculating battle group statistics after adding support units. Command Dice Divider: 3 Staff … Continue reading
Operation Compass – Italian Support Units
This post covers the support units that can be added to the Italian Armour Group for Operation Compass. Italian Support Unit Dividers Use the following dividers when recalculating battle group statistics after adding support units. Command Dice Divider: 3.5 Staff … Continue reading