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- The Road to Hannut
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- Five Player Game of Combat HQ – After Action Report
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- Print Editions of Total War and Late War Soviet Battle Groups
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Author Archives: Jim Bambra
Combat HQ – New Year Sale
To celebrate the New Year, the Kindle Version of Combat HQ is available at the sale price of $2.44 US and £1.99 UK. Amazon US Amazon UK
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Combat HQ Designer’s Notes – Part 9 – Normandy
With the Desert War pretty much nailed, the next step was Normandy, then onto the open battlefields of Lorraine and the Russian Front. This testing was mainly about refining the rules. Infantry battles in the bocage were tense, bloody affairs, … Continue reading
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Combat HQ Designer’s Notes – Part 8 – Time in Wargames
I started thinking about time in a tabletop game. By using Command Dice to issue orders, I’m effectively saying that each one is equivalent to a slice of time. If I have four Command Dice, I’ve got four time slices. … Continue reading
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Combat HQ Designer’s Notes – Part 7 – Refining the Turn Sequence
Using cards threw up a number of problems. If I get a good run of cards – say three red cards in a row – I can pretty much cave in my opponent’s defences. Even with opportunity fire, I can … Continue reading
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