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Author Archives: Jim Bambra
StuG III vs M18 Part III
Conclusion M18 Hellcat For an extra 7 points you get a faster vehicle. A vehicle that can shoot and scoot and also be used for triple moves with only a small chance of it breaking down. StuG III Slower, … Continue reading
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StuG III vs M18 Part II
Stats Breakdown Let’s break the stats down and do a direct comparison: Available: They both were available in 1943. Type: Both are Medium AFVs and are Tank Destroyers Move: The StuG is Average (6+1D); the M18 is Fast (6+1Dx2). … Continue reading
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StuG III vs M18
How important are speed, reliability and shoot and scoot? Anthony F Wengraitis posted a comment on the M18 after I shared a video on Facebook: “Which really isn’t saying much when you compare it to a StugIII.” Which had me … Continue reading
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Combat HQ Designer’s Notes – Part 10 – Artillery
Artillery is a key part of World War Two combat. The rules for it are simple and don’t require any templates. While potentially devastating, artillery causes more suppression results than direct fire. As it costs a Command Dice to remove … Continue reading
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