FREE Armour Battles Rules
Buy Combat HQ
Buy Total War
-
Recent Posts
- Armour Battles – Mission 2 Turn 5
- Mission 2 Turn 4 Playthrough
- Armour Battles – Mission 2 Turn 3
- Armour Battles – Mission 2 Turn 2
- New Armour Battles Video
- Across the Vistula
- Late War Soviet Battle Groups 1944-45
- Revised Quick Reference Sheet
- Soviet Rifle Battle Group 1944-45
- Soviet Guards Infantry Battle Group 1944-45
- Armour Battles – Mission 1 – Turn 3
- Battle Group Builder and Commonwealth Armour Battle Group
Subscribe to Blog via Email
Tag Archives: Combat HQ
Combat HQ – Rescue
Rescue The Attacker has cut-off the neck of a salient and has surrounded half of the enemy battle group. The Defender has sent a relief force to rescue the cut-off units. Attacker Briefing You have half of the enemy force … Continue reading
Posted in Wargame Rules
Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
Leave a comment
Combat HQ – Counter-Attack
Counter-Attack The Defender is struggling to hold his position. An additional Support Group is sent to help the Defender turn the tables on the Attacker. Attacker Briefing You must break through the enemy lines and Disperse as many units as … Continue reading
Posted in Wargame Rules
Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
Leave a comment
Combat HQ – Take and Hold
Take and Hold The Attacker is trying to capture a strategic location. Once captured the objective must be held until the end of the game. The Defender must hold the objective or recapture it if it is lost to the … Continue reading
Posted in Wargame Rules
Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
Leave a comment
Combat HQ – Hold the Line
Hold the Line The Defender has pulled back to a prepared position. A small force has been ordered to delay the Attacker for as long as possible while Reserves are sent to reinforce it. Attacker Briefing The enemy is withdrawing … Continue reading
Posted in Wargame Rules
Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
Leave a comment
Combat HQ – Flank Attack
The Attacker has out-manoeuvred the Defender and is attacking his flank. Attacker Briefing You have caught the enemy by surprise and are attacking against one of his flanks. Press your advantage and destroy the enemy’s will to fight before he … Continue reading
Posted in Wargame Rules
Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
Leave a comment