Tag Archives: Armour Battles

Combat HQ – Forces Available

All of your battle group is available each battle. The mission briefings tell you what percentage of your force is available for initial deployment and what percentage enters later as Reserves. Some missions state that you must deploy a fixed … Continue reading

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Combat HQ – Deploying for Battle

Deployment takes place at the start of the game. Each mission lists the percentage of units to be deployed on the table, and the percentage of units that enter as Reserves. Deployment Zones There are four deployment zones: Friendly Deployment … Continue reading

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Combat HQ – Mission Format

The Combat HQ missions use the following format: Mission Title The name of the mission. Description: A brief description of the mission. Mission Briefings A situation report for each player.   Initial Units: The percentage number of units available for … Continue reading

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Victory and Defeat

These are the Victory and Defeat rules from Combat HQ. They are fully compatible with Armour Battles. Morale Points Morale Points represent a battle group’s will to fight. You can keep track of Morale Points on paper, with counters, or … Continue reading

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Combat HQ Excerpts

Over the next few weeks I’m posting extracts from the Combat HQ rules (to be published at the end of February). These extracts can be used with the Armour Battles Battle Groups posted on wargamesdesign.com. You can view the list on … Continue reading

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