Soviet Battle Group – Introductory Mission 1

This is the first of three ready-to-play missions from the Combat HQ Rulebook expanded for use with Soviet units. In these missions, the Germans are facing an experienced Soviet Guards Rifles Battle Group in July 1944.  First up is the Soviet Battle Group and Mission Briefing for Mission 1.
 

Soviet Briefing

Divisional Command has identified two objectives: one located on the central hill and the other in the field to the east. German infantry are in front of your position. You are to seize the two objectives and then drive the enemy from the table.

An objective is controlled when you move a unit onto it and there are no enemy units within 4” of it. You continue to hold an objective until the enemy moves onto it and there are no friendly units within 4” of it. Control then passes to the enemy.

At the end of each turn that you control an objective and you do not have Zero Morale, you receive one Morale (two Morale for both). If you have Zero Morale you suffer a Morale Collapse instead and the game ends.

Initial Forces

All your units are present on the table.

Deployment

The German player deploys one of his Command Groups first. You then deploy one Command Group. Continue to alternate Command Groups until all have been deployed. Units are deployed anywhere in your Deployment Zone.

First Command Pulse

The first Command Pulse goes to the player who rolls the most 6s, etc.

Victory or Defeat

You win by causing an enemy Morale Collapse.

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