Revised Close Asssault #4 – After a Close Assault

After a Close Assault

  • The loser is automatically suppressed.
  • The loser is forced back its Fixed Move, +1D” for each Disruption Point taken.
  • The winner is suppressed if he rolled less 6s than the loser, or if he was already suppressed.

 

 

 

If the Winner is not Suppressed:

  • A unit with a Close Assault order may make a Variable Move in any direction.
    • If it contacts another enemy unit, it may Close Assault it. This costs an additional Command Dice.
    • It may Close Assault the same unit that it has just forced back if it can contact it.
  • A unit with a Close Assault order fights at -1 TN (in the first round only)
  • A unit cannot fire after a Close Assault, but may later use opportunity fire.

If the Winner is Suppressed:

  • The unit holds in place; it may enter an adjacent building or entrenchment.
  • A Remove Suppression order removes the suppression, but the winning unit cannot move (except to enter an adjacent building or entrenchment).

Remove Suppression Order

A Remove Suppression order can be used to remove a suppression from a unit during a Close Assault. The unit must be given the order before dice are rolled.

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