Combat HQ Rules Updates

The Battle for Mechili includes a few rules updates.

Anti-Armour Machine Guns

AT has been added to Heavy and Medium Machine Guns

Light Machine Gun (Vehicle) FP: 4D AT: –

Medium Machine Gun (Vehicle) FP: 5D AT: 2D

Heavy Machine Gun (Vehicle) FP: 6D AT: 3D

High suppression has been removed from vehicle machine guns.

Commonwealth Close Support Units (Smoke Rounds)

Early War Commonwealth Close Support units were used mainly to lay smoke screens and carried only a few HE rounds. Close support platoons can fire a 2” diameter smoke screen within its Line of Sight and up to its longest range. Spotting and firing through a smoke screen is made with an additional +2 TN modifier.

A smoke screen lasts until the start of the next Friendly Logistics Phase.

Restricted FP/AT Ammunition

The Close Support platoon’s primary purpose is to fire smoke rounds. It, therefore, carries limited amounts of ammunition which restricts it to firing its FP/AT once per game.

This is shown as FP: 7D (1);  AT: 3D (1)

Use a pencil or pen to strikethrough its FP and AT after it fires either one.

 

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