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Category Archives: Wargame Rules
Milan vs Venice – Turn 8 – 2nd Milanese Command Pulse
The Milanese reform their pike block and charge the enemy crossbows. The initial clash is held by the crossbows who Disorder the pikes. After an extended melee, the crossbows disperse the Milanese pikes! End of Command Pulse
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Milan vs Venice – Turn 8 – 1st Venetian Command Pulse
Having used two Command Dice to intercept the Milanese cavalry, Venice uses its last Command Dice to harry the Milanese pikes with its Stradiots. End of Command Pulse
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Milan vs Venice – Turn 8 – 1st Milanese Command Pulse
The Milanese Elmeti charge and are intercepted by the Venetian Elmeti. The Milanese force the Venetians back, but are then intercepted by the Venetian mercenaries. The cavalry clash! The Milanese are forced back. The victorious mercenaries hold their position. End … Continue reading
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Milan vs Venice – Turn 8 – Start of Turn
Both sides roll Command Failures. Venice rolls the worst one, so Milan has the 1st Command Pulse and also gains a Wild Dice. Impulsive cavalry are kept in check by both sides.
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Milan vs Venice – Turn 7 – End of Turn
Javelin fire finally wears down and disperses the Milanese spears. Milan loses 3 Morale. The Milanese light cavalry are forced back by the Venetian light cavalry.
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