Category Archives: Wargame Rules

Flank Attack – Turn Four – 1st German Command Pulse

The Germans advance a Blind but are spotted and have to deploy their Panzergrenadiers. End of Command Pulse.

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Flank Attack – Turn Four – Start of Turn

Both sides roll a Command Failure. The Germans have the first Command Pulse.

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Flank Attack – Turn Three – End of Turn

Soviet fire forces the Pak 40 anti-tank gun platoon off the hill.

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Flank Attack – Turn Three – 3rd German Command Pulse

The Germans store four Staff Orders! End of Command Pulse.

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Flank Attack – Turn Three – 3rd Soviet Command Pulse

The Soviets store a Staff Order. End of Command Pulse.

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