Combat HQ: World War Two Wargame Rules
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- Battle for Mechili – Turn 8 – End Of Turn
- Battle for Mechili – Turn 8 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 8 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 8 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – 1st Italian Command Pulse
- Battle for Mechili – Turn 8 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 8 – Start of Turn
- Battle for Mechili – Turn 7 – End of Turn
- Battle for Mechili – Turn 7 – 4th Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 7 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – 1st Italian Command Pulse
- Battle for Mechili – Turn 7 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 7 – Start of Turn
- Battle for Mechili – Turn 6 – End Of Turn
- Battle for Mechili – Turn 6 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 6 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 6 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – 1st Italian Command Pulse
- Battle for Mechili – Turn 6 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 6 – Start of Turn
- Battle for Mechili – Turn 5 – End Of Turn
- Battle for Mechili – Turn 5 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 5 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 5 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 5 – 1st Italian Command Pulse
- Battle for Mechili – Turn 5 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 5 – Start of Turn
- Battle for Mechili – Turn 4 – End Of Turn
- Battle for Mechili – Turn 4 – 3rd Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 3rd Italian Command Pulse
- Battle for Mechili – Turn 4 – 2nd Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 2nd Italian Command Pulse
- Battle for Mechili – Turn 4 – 1st Commonwealth Command Pulse
- Battle for Mechili – Turn 4 – 1st Italian Command Pulse
- Battle for Mechili – Turn 4 – Start of Turn
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Category Archives: Wargame Rules
Battle for Mechili – Turn 7 – 4th Commonwealth Command Pulse
A Commonwealth tank opens and fire and disperses an Italian anti-tank gun (-3 Morale). Opportunity fire from the Italians disperses an A10 tank platoon (-1 Morale). End of Command Pulse.
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Battle for Mechili – Turn 7 – 3rd Commonwealth Command Pulse
The A9 Close Support platoon arrives and fires smoke onto the Italian tanks. End of Command Pulse.
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Battle for Mechili – Turn 7 – 2nd Italian Command Pulse
The Italians also take the opportunity to Regroup two units. End of Command Pulse.
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Battle for Mechili – Turn 7 – 2nd Commonwealth Command Pulse
The Commonwealth continues to Regroup. End of Command Pulse.
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Battle for Mechili – Turn 7 – 1st Italian Command Pulse
The Italians deploy their anti-tank guns. End of Command Pulse.
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