Category Archives: Wargame Rules

Battle for Mechili – Turn 2 – 4th Commonwealth Command Pulse

The Commonwealth successfully rally their lead A9 Platoon. End of Command Pulse.

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Battle for Mechili – Turn 2 – 3rd Italian Command Pulse

The L3/35 light tanks advance and fire at the Mk VIb Platoons. The Mk VIb platoons break-off with no hits. End of Command Pulse.

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Battle for Mechili – Turn 2 – 3rd Commonwealth Command Pulse

The Commonwealth uses a Double Order to regroup its A9 Platoons. End of Command Pulse.

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Battle for Mechili – Turn 2 – 2nd Italian Command Pulse

The Italian Direct Support Battery arrives and sets up off-table. It targets the A9 Platoons. The fire mission is called successfully and doesn’t deviate. Both A9 Platoons are hit and forced back. End of Command Pulse.

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Battle for Mechili – Turn 2 – 2nd Commonwealth Command Pulse

The Mk VIb platoons open fire to no effect. End of Command Pulse.  

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