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Author Archives: Jim Bambra
Turn 2 – 2nd Soviet Command Pulse
The Soviets use two Staff Orders to call a Single Fire Mission against the Panzergrenadier company. One Staff order is used to call the mission; the other is used to add +1D to their Comms roll. The battery responds and … Continue reading
Posted in Wargame Rules
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Across the Vistula – Soviet Unit Statistics
FP Bonus: An AFV with mounted desant infantry gains +1D to FP when firing at Short Range. Close Assault Dice Bonus: An AFV with mounted desant infantry gains +2D to Close Assault. AFV vs Infantry in Cover: An AFV with … Continue reading
Posted in Wargame Rules
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Turn 2 – 2nd German Command Pulse
Triple Order Chain The Puma is activated twice and reveals the Soviet anti-tank gun in the trench. The Puma Disengages back into the woods. The Germans activate a Blind and spot the Soviet Blind in the woods. It’s a dummy … Continue reading
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Turn 2 – 1st Soviet Command Pulse
Single Order Chain The Soviets activate their Recon Platoon and make a spotting attempt, but fail. The Recon Platoon then moves off the hill. End of Soviet Command Pulse.
Posted in Wargame Rules
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