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Author Archives: Jim Bambra
Turn 4 – Command Dice
Both sides roll 1s covered by 6s. The 1s are discarded until next turn. The Germans have the first Command Pulse (most 6s).
Posted in Wargame Rules
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Turn 3 – End of Turn Fire
A hail of Panzergrenadier fire hits the village. One Soviet Rifle Platoon is Suppressed. The other Rifle Platoon is Dispersed. The Soviets lose 1 Morale (1D3 roll). Soviet fire has no effect. End of Turn 3.
Posted in Wargame Rules
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Turn 3 – 4th Soviet Command Pulse
The Soviets successfully rally a Disruption Point from their Recon Platoon. End of Command Pulse.
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Turn 3 – 4th German Command Pulse
The Germans reveal a Blind and make a Double Move. The spotting roll is a success! Two Soviet Rifle Platoons are revealed in the village. The Pak 40 fires at a SU-122 platoon and misses. End of Command Pulse.
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Turn 3 – 3rd Soviet Command Pulse
The Soviet Mortar is revealed. It fires but misses. End of Command Pulse.
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