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Author Archives: Jim Bambra
Start of Turn 6
Command Dice The Soviets roll a Command Failure, giving the Germans a bonus Wild Dice this turn. The Soviet Fire Mission will be canceled unless the Soviets pay to maintain it. The Soviets pay two Staff Orders to maintain their … Continue reading
Posted in Wargame Rules
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Turn 5 – End of Turn Fire
The Pak 40 suppresses a SU-122 Platoon, and the mortar adds one Disruption Point to the Anti-Tank Rifle Platoon.
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Turn 5 – 3rd German Command Pulse
The Panzergrenadier Company advances. One is suppressed by Opportunity Fire. The other fires at the SU-122 platoon and misses. The Jagdpanzer IV Platoons finally get moving. One platoon is suppressed by Opportunity Fire. The second platoon suppresses a T35/85 Platoon … Continue reading
Posted in Wargame Rules
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Turn 5 – 2nd German Command Pulse
The Germans remove a suppression from the Jagdpanzer IV platoon. End of Command Pulse.
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Turn 5 – 2nd Soviet Command Pulse
The Soviets store a Staff Order. End of Soviet Turn.
Posted in Wargame Rules
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