Author Archives: Jim Bambra

Battle For Mechili – Turn 1 – 2nd Commonwealth Command Pulse

B Squadron from the 2nd Royal Tank Regiment advances towards the Italians. M13/40 tanks from the III Medium Tank Battalion deploy to open fire and suppress an A9 Platoon. End of Command Pulse

Posted in Wargame Rules | Leave a comment

Battle For Mechili – Turn 1 – 1st Italian Command Pulse

The Italian light tanks advance. The 7th Hussars HQ and A Squadron deploy from their Blind in the dunes to fire at the Italians. The Italians fire back. Lots of machine gun fire, but no hits from either side. End … Continue reading

Posted in Wargame Rules | Leave a comment

Battle for Mechili – Turn 1 – 1st Commonwealth Command Pulse

The Commonwealth activates a Blind and spots three Italian L3/35 light tanks. The Commonwealth activates a second Blind but fails to spot any more Italian units End of Command Pulse.

Posted in Wargame Rules | Leave a comment

Battle for Mechili – Turn One – Start of Turn

As the lead elements from both sides head toward each other. Command Dice are rolled with the Commonwealth (Blue Dice) getting the first Command Pulse.

Posted in Wargame Rules | Leave a comment

Battle for Mechili – Deployment

Blinds are deployed. Italians ready for action! 7th Hussars in their forward positions.

Posted in Wargame Rules | Leave a comment