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Recent Posts
- Road to Hannut – French Battle Group
- The Road to Hannut – French Briefing
- Road to Hannut – German Statistics
- Road to Hannut – German Battle Group
- The Road to Hannut – German Briefing
- The Road to Hannut
- Hannut 1940 – The German Attack and the Dyle Plan
- Five Player Game of Combat HQ – After Action Report
- Merry Christmas!
- Print Editions of Total War and Late War Soviet Battle Groups
- Combat HQ Available in Print from Pacific Sky Games
- Print Version of Combat HQ Coming Soon!
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Author Archives: Jim Bambra
Mike Leathem – Battle Report – German vs US 1944
Mike’s been trying out some of the new rules from Combat HQ2. Last night we played a two player game. Battalion sized game reduced strength US infantry, 1944, defending three villages. Germans focused their attack on a single flank and … Continue reading
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Sgt Steiner plays Combat HQ
Sgt Steiner has been blogging regularly about wargames since 2005. He recently played Combat HQ for the first time and has posted a battle report on his website. You can view his report by hitting the link below. Sgt Steiner
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Combat HQ2 Quick Reference Sheet
I’ve just posted the 2nd Edition Quick Reference Sheet – you can download it here.
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Close Support Part IV
Moving and Firing Close support units are subject to higher firing penalties than other units when moving: Single Move: -1D Double Move: -2D Triple Move: -3D A M4 105mm makes a single move and uses indirect fire. It’s FP … Continue reading
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Close Support – Part III
Activating Close Support Units Close support units are activated either as part of a close support Command Group or as part of a mixed Command Group (containing other units). Close Support Units Only Close support units … Continue reading
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