In this post I describe Wild Dice.
A roll of 6 when rolling Command Dice represents a lucky break: an opportunity for the Combat HQ to influence the battle directly. A wild dice can be combined with other dice to create a larger Dice Chain, be added to any combat roll, used as a Variable Move dice, or used to improve a Rally Order attempt. Except when creating a Dice Chain, only one wild dice may be used per action, but you can, for example, activate a unit using a 6, and then add another 6 to its AT Dice.
A wild dice can also be used as a normal Command Dice; you don’t have to use it as a special dice.
Using a Wild Dice to Create a Larger Dice Chain
A 6 may be added to any other dice to make a Double, Triple or larger Dice Chain.
For example, you roll two 1s, one 4, one 5, and two 6s. The two 1s are discarded. The two 6s allow you to create a Dice Chain of two 6s (6,6). Or you can combine them with the 4 and the 5 to create two Dice Chains (4,6; 5,6). You can even combine the two 6s with the 4 or the 5 to create a Triple Dice Chain (6,6, +4 or 5).
Add a Wild Dice to a Combat Roll
A 6 may be used to add one dice to one unit’s AT dice.
Add a Wild Dice to a Reaction Roll
A 6 may be used to add one dice to one unit’s Reaction Dice.
Add a Wild Dice to a Rally Roll
A 6 may be used to add one dice when rallying a Command Group.
Replace a Variable Move Dice with a Wild Dice
You may use a wild dice to replace a Variable Move dice allowing a Command Group to move its maximum distance. Instead of your fast vehicle moving 6+1Dx2”, it would automatically move 18”. As with other actions, you may only do this once, so if a double or triple move is made, only one wild dice can be used.
Instant Staff Orders
Staff Orders are described in the next post. Usually when you add a Staff Order it’s not available until your next turn. If you use two or more 6s, you can issue a Staff Order that is instantly available. You get one instant Staff Order for a double 6; two instant Staff Orders for a triple 6, and so on. Think of instant Staff Orders as an urgent request for your staff to act immediately.
Wild Dice Table
- Create A Larger Dice Chain
- Add to Combat Roll
- Add to Reaction Roll
- Add to Rally Roll
- Replace a Variable Move Dice
- Double, triple or more 6s can be used to issue instant staff orders
Next Post
I explain Staff Orders in the next post.