Category Archives: Wargame Rules

Combat HQ – Starting a Game

The Mission Briefings state which side has the first Command Pulse. Meeting Engagement In a Meeting Engagement both players roll their Command Dice with the player who rolls the most 6s having the first Command Pulse. The Attacker Has the … Continue reading

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Combat HQ – Table Set-Up

As tables and terrain pieces vary in size and shape, it’s really up to you how you set yours up. This section provides guidelines on one way to set up a table. Terrain Pieces As a rule of thumb any … Continue reading

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Combat HQ – The Gaming Table

When playing in inches a good minimum table size of is 6’ x 4’. This is the size shown in the Mission Briefings. A larger table gives more room for manoeuvre but also increases the game time slightly. An 8’ … Continue reading

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Combat HQ – Forces Available

All of your battle group is available each battle. The mission briefings tell you what percentage of your force is available for initial deployment and what percentage enters later as Reserves. Some missions state that you must deploy a fixed … Continue reading

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Combat HQ – Deploying for Battle

Deployment takes place at the start of the game. Each mission lists the percentage of units to be deployed on the table, and the percentage of units that enter as Reserves. Deployment Zones There are four deployment zones: Friendly Deployment … Continue reading

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