FREE Armour Battles Rules

Buy Combat HQ

Buy Total War

-
Recent Posts
- Hannut 1940 – The German Attack and the Dyle Plan
- Five Player Game of Combat HQ – After Action Report
- Merry Christmas!
- Print Editions of Total War and Late War Soviet Battle Groups
- Combat HQ Available in Print from Pacific Sky Games
- Print Version of Combat HQ Coming Soon!
- Renault AMR35 ZT1 Platoon
- AMC 35 Platoon
- Renault R40 Platoon
- Renault AMR 33 Platoon
- AMC Panhard-Schneider P16 Platoon
- Renault FT17c Platoon
Subscribe to Blog via Email
Author Archives: Jim Bambra
Clash of Steel – Turn 2 – 3rd Soviet Command Pulse – IS 2 Reserves
The Soviets successfully request their IS-2 Reserves. The IS-2 Platoons make a Triple Move! A German Panther fires and suppresses an IS-2 Platoon. The Soviets immediately Regroup the IS-2 Platoon!
Posted in Wargame Rules
Leave a comment
Clash of Steel – Turn 2 – 2nd German Command Pulse
The Panzer Battalion HQ advances. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Clash of Steel – Turn 2 – 2nd Soviet Command Pulse
The Soviets Regroup a T-34/43 Platoon. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Clash of Steel – Turn 2 – 1st German Command Pulse
The Germans Regroup a Panther Platoon. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Clash of Steel – Turn 2 – 1st Soviet Command Pulse
The Soviets call for a Battlefield Fire Mission. It arrives but deviates 12″ towards a T34/85 Battalion! A T-34/85 Platoon is Dispersed! The Soviets lose 2 Morale. The Soviet Recon breaks-off to the rear. The Battlefield Fire Mission also hits … Continue reading
Posted in Wargame Rules
Leave a comment