Combat HQ Battle Report by Colonel Mustard

Colonel Mustard has posted a battle report describing the action at Galmanche between British and German forces.

Hit the link below to read all about it and check out his photos.

Combat HQ Battle Report

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Armoured Infantry Statistics

Armoured infantry are trained to fight with armoured vehicles. Armoured infantry include German panzergrenadiers (gepanzerte), US armoured infantry and Commonwealth infantry equipped with universal carriers or half-tracks.

Armoured infantry are listed as a platoon, plus their armoured carrier. E. G. Panzergrenadier Platoon + 251/1 SPW.

Targeting Armoured Infantry

Armoured infantry are targeted with FP, not AT fire. Their transports are part of the infantry unit and cannot be targeted separately. If the infantry are Dispersed, their transports are Dispersed along with them.

Reaction Dice

Armoured infantry have higher Reaction Dice than normal infantry.

No Going to Ground

Armoured Infantry cannot Go to Ground.

Armoured Infantry Example

Panzergrenadier Platoon + SdKfz 251/1 SPW

The 251/1 SPW improves the panzergrenadiers’ Reaction Dice and FP Dice.

Type: Armoured Infantry

Move: Slow (Fast)

Reliability: Average

Reaction: 4D

Weapon: Rifles and machine guns.

  • Range: 4/8/16
  • FP: 6D AT:

Weapon: Panzerfaust

  • Range: 1/2/3
  • FP:AT: 5D

Notes: Firepower Suppression. Rapid Deployment. Deployed Anti-tank Teams.

Firepower Suppression: Panzergrenadiers have more machine guns per platoon than normal German infantry giving them the Firepower Suppression ability.

Rapid Deployment: Panzergrenadier (gepanzerte) move at Slow when moving normally. They move at Fast when using Rapid Deployment.

Deployed Anti-tank Teams: Panzergrenadier (gepanzerte) can deploy their Anti-tank Teams.

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Armoured Infantry Introduction

Welcome to the first Armoured Infantry post covering armoured and motorized infantry.

Links to each post will be added to the Books in Progress section so you can always find the latest posts there.

I’ve also added previous posts extracted from Combat Commander to its own book page.

 

 

 

Armoured and Motorized Infantry

The widespread use of tanks is one of the greatest changes to warfare in World War Two. As tanks could advance rapidly, infantry needed to be transported in vehicles if they were not to be left behind. Motorized infantry, transported in trucks, were used by most nations. While motorized infantry could keep up the tanks, infantry were vulnerable to enemy fire.

The Germans pioneered the use of armoured infantry. Armoured infantry are transported in armoured carriers which allows them to move rapidly and provides some protection from small arms fire. By 1942-43 the Germans were combining tanks and armoured infantry at the battalion and company level. But Germany never had sufficient resources to deploy all of its panzergrenadiers in armoured carriers. In 1944-45 trucks were still used to transport eighty percent of panzergrenadiers.

Using Motorized and Armoured Infantry

As the platoon is smallest unit in Combat HQ there’s no need to track motorized or armoured infantry’s mounted or dismounted status as you would in a skirmish game. As combat commander, your job is to order the armoured infantry into combat. The armoured infantry commander deploys his troops as he sees fit. What we’re interested in is how well the platoon fights, not whether it’s mounted or not.

Rapid Deployment

Motorized and armoured infantry can use the Rapid Deployment special ability to increase their movement rate, but with a reduction in combat abilities.

Motorized and armoured infantry may move normally or use Rapid Deployment. The infantry has two speeds listed: it’s normal speed and its Rapid Deployment speed. This is shown as either Slow (Average) or Slow (Fast).

Move: Slow (Average)

When using normal movement, armoured and motorized infantry move and fight like other infantry. When using Rapid Deployment they are subject to a -1D penalty to their FP, AT and Close Assault dice.

Example

Motorized panzergrenadiers with Opel Blitz trucks have a movement rate of Slow (3+D”), but can move at Average (6+D”) with Rapid Deployment.

The panzergrenadiers use Rapid Deployment to increase their movement rate to Average and make a double move of 12+2D”. At the end of their move they fire at a Soviet rifle platoon. The panzergrenadiers fire with a -2D penalty: -1D from their Rapid Deployment and -1D from their double move.

Using Rapid Deployment

A unit can use Rapid Deployment any time it moves; just state that the unit is using Rapid Deployment and apply the movement bonus and the combat penalties.

Rapid Deployment does not affect a unit’s combat abilities if it later uses opportunity fire or it’s close assaulted by an enemy unit.

Reliability

Motorized and armoured infantry are subject to vehicle break-downs when using Rapid Deployment. When moving normally, Reliability is ignored. A unit’s reliability is determined by its transport vehicle and is listed in a unit’s statistics.

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From Blog to Book

It’s taken a while, but I’m nearly there on the Armoured and Motorised Infantry rules and army rosters. These will be published later this year as Armoured Infantry.

Between now and then, I’ll be posting the current version of Armoured Infantry as a series of blog posts.

I posted some work-in-progress rules and stats back in July. Some of these have been revised following playtesting and feedback; the updated versions will be posted again as part of this series.

 

Comments Welcome

As Armoured Infantry is an advance rules copy, it’s likely that it’ll go through further changes and refinements between now and publication. You can be involved in this playtest period by posting comments on this site, posting in the Combat HQ Facebook Group, or by emailing me at jim@wargamesdesign.com.

Newsgroup

Each week I’ll be emailing the newsgroup with links to the new content.

If you’re not a member of the newsletter, you can sign up here and also receive a free copy of Armour Battles, the introductory rules to Combat HQ.

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Bovington Tank Museum – A13 Cruiser

The first in a series of short films about some of the vehicles in the Bovington Tank Museum collection presented by The Tank Museum’s historian David Fletcher MBE.

The A13 was the first British tank to have Christie Suspension. With a top speed of 40 miles per hour, it was much faster than the German Panzers, and had one of the best guns of its time. Despite this, many were lost in the battle for France in 1940. They fared better in the desert when their speed enabled them to cut off and defeat a huge Italian Army at Beda Fomm in Libya.

If you ever get a chance to visit Bovington, I highly recommend it. As getting to stand next to real tanks lets you appreciate just how big and menacing they are.

http://www.tankmuseum.org/home

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