The Attacker has out-manoeuvred the Defender and is attacking his flank.
Attacker Briefing
You have caught the enemy by surprise and are attacking against one of his flanks. Press your advantage and destroy the enemy’s will to fight before he can recover.
Initial Units: You deploy 25–75% of your battle group. Up to half of your initial units may be deployed into one Flank Zone.
Reserves: You may have up to 25–75% of your force available as Reserves. Reserves may enter the table from Turn 2. They enter along your Friendly Table Edge or in a Flank Zone.
Deployment: You may deploy using Blinds after the Defender has deployed.
Artillery Missions: Single and continuous barrages.
Initial Barrage Rounds: 1.
Defender Briefing
The enemy has launched a surprise attack on your flank. You must hold his attack, then drive him from the battlefield.
Initial Units: You deploy 50% of your battle group.
Reserves: 25% of your Reserve battle group enters the table from Turn 2. The other 25% enters from Turn 3. Reserves enter along your Friendly Table Edge.
Deployment: You deploy first. Defending units are deployed as Blinds or Hidden Units.
Artillery Missions: Single and continuous barrages. Each of your artillery batteries may plot two pre-registered barrages.
Defences and Fortifications: You have 12” of trenches available and may dig in machine guns, mortars and anti-tank guns. You may place revetments for six (or less) vehicles in your deployment zone.
Starting the Battle
The Attacker has the first turn.
Ending the Battle
The mission ends when one side suffers a Morale Collapse or the agreed time is reached.