Author Archives: Jim Bambra

Time-On-Target

Available to: Commonwealth and USA Only Time-on-target was first developed by the British in North Africa in August 1941. Using BBC time signals artillery officers were able to synchronize their watches without relying on military radio networks or telephone lines. … Continue reading

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On-Call Fire Missions

On-call fire missions are available during the game. Each direct support battery can be given an on-call fire mission providing it has not previously fired for effect this turn or laid a smoke screen. On-call missions can be targeted at … Continue reading

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Initial Barrage

An initial barrage attacks enemy Blinds. It occurs before the first turn of the game after Planned Fire Missions have been allocated.           Cost to Call An initial barrage does not cost any Staff Orders. Batteries … Continue reading

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Rolling Barrage

Available to: Attacker Only A rolling barrage is a special form of barrage that moves its Fire Template by a set amount each Friendly Logistics Phase. Before the game starts a player makes a note of when the rolling barrage … Continue reading

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Designated Targets

Available to: Attacker and Defender A battery may be allocated several target locations along with how long it will fire at each location. Once it has fired for the required number of turns, the battery shifts its fire to its … Continue reading

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