This post explains the information contained in the mission briefings.
Units: The number of units in the battle group including off-table artillery (present in Battles 2 & 3).
Command Dice: The number of Command Dice rolled each turn. Command Dice are used to determine the Turn Sequence and issue Command Orders.
Staff Orders: How many initial Staff Orders a battle group has. A battle group can store as many Staff Orders as it has Command Dice.
Rally Dice: The number of dice rolled when rallying units.
Army Morale Points: How many Army Morale Points a battle group starts with.
Initial Forces: Which units must be placed on the table at the start of the game.
Reserves: Units that can enter the table as reserves from the second turn onward.
Deployment: Where initial forces are deployed on the map.
First Command Pulse: How to determine which side gets the first Command Pulse.
Victory or Defeat: How the winner and loser are determined.
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Overview of Battle 1.