Combat HQ contains detailed rules for moving hidden units and for spotting enemy units. Presented here is a simple system for Armour Battles.
Hidden units are marked on the player’s map before the game begins. They cannot move or fire without being spotted and placed on the table.
Hidden units are also placed on the table when an enemy unit ends its move within 18″ of them.
Ambush Fire
Hidden units may use ambush fire when they are activated or as opportunity fire. When using ambush fire a unit gains +1D bonus to its AT Dice. The vehicle is placed on the table when it uses ambush fire.
Hidden units that are activated to use ambush fire can be fired at with opportunity fire. This opportunity fire always occurs after the hidden units have fired – it’s not simultaneous.
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Special rules for units are described.