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Tag Archives: Armour Battles
May 1941- Commonwealth Support Groups
Support Unit Dividers Use the following dividers when recalculating battle group statistics after adding support units. Command Dice Divider: 3 Staff Order Divider: 4 Support Groups Cruiser Squadron A13 Cruiser A13 Cruiser A13 Cruiser Cruiser Squadron A15 Crusader Mk … Continue reading
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Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
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May 1941- Commonwealth Cruiser Battle Group
Units: 14 Command Dice: 5 Staff Orders: 4 Rally Dice: 4 Artillery Response Dice: 4 Morale: 12 Artillery Supply: Average Initial Barrage Round Modifier: +1 Core Units Recon Mark VIb HQ A13 Close Support Cruiser Squadron A10 Cruiser A10 Cruiser … Continue reading
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Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
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Brevity to Battleaxe 1941
Under pressure from British Prime Minister Winston Churchill, General Wavell launched two attacks against the Germans in 1941. They were Operation Brevity and Operation Battleaxe. Operation Brevity 15-16 May 1941 After some initial success, Commonwealth forces were counter-attacked … Continue reading
Posted in Wargame Rules
Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
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Itinerant Hobbyist Playtests Armour Battles
The Itinerant Hobbyist has posted his playtest of Armour Battles. It’s a tense game in which the Germans roll a total Command Failure on the first turn, but then go on to win by one Morale Point! You can read … Continue reading
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Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
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Combat HQ – Rescue
Rescue The Attacker has cut-off the neck of a salient and has surrounded half of the enemy battle group. The Defender has sent a relief force to rescue the cut-off units. Attacker Briefing You have half of the enemy force … Continue reading
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Tagged Armour Battles, Combat HQ, World War Two Wargame Rules
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