
Logistics Phase: The Soviets use a Staff Order to adjust their Fire Mission onto the Engineer Platoon. The Engineers are hit and Dispersed. The Germans lose 3 Morale (1D3).

The Soviets remove a Suppression from a Rifle Platoon.

End of Command Pulse.

Logistics Phase: The Soviets use a Staff Order to adjust their Fire Mission onto the Engineer Platoon. The Engineers are hit and Dispersed. The Germans lose 3 Morale (1D3).

The Soviets remove a Suppression from a Rifle Platoon.

End of Command Pulse.
Both sides roll a Command Failure. As they both have two 1s not covered by 6s, the 1s are discarded.

Fire Missions Are Cancelled unless Maintained with Staff Orders
The Soviets pay two Staff Orders to keep their Continuous Fire Mission in effect.
The Germans pay one Staff Order to convert their Continuous Fire Mission into a Single Fire Mission. They would like to keep it as a Continuous Mission but they need the other Staff Order to adjust the Mission onto the Soviet trench.
The Soviets have the first Command Pulse (most 6s).
Vicious End of Turn Fire results in the loss of a T34/85 and its Tank Desant Platoon. The Soviets lose 4 Morale. (2D3).
In exchange, the Soviets suppress and damage a Jagdpanzer IV. Two Panzergrenadier Platoons are also hit and take Disruption Points.
The SUs are activated and fire. The German Engineers take two Disruption Points.

The ZiS-2 Anti-Tank Gun and Rifle Platoons fire. The Puma breaks-off unharmed, but a Panzergrenadier Platoon is Dispersed. German opportunity fire suppresses a Soviet Rifle Platoon.

The Germans lose 2 Morale (1D3).

The Soviets store a Staff Order.

End of Soviet Turn.
The Germans call for their Reserves. They fail their Comms Check. The Jagdpanzer IV Platoons arrive but halt on the table edge.

With their attack stalling, the Germans remove two Suppressions hoping to push forward next turn.

End of German Turn.