Artillery Deviation
Direct Fire Batteries may deviate when initially firing for effect. To see if a battery deviates roll a Deviation Dice. Deviation Dice: A special six-sided dice marked with “Hit” and directional arrows is used to check the accuracy of direct support batteries.
If you get a “Hit” result, it lands where you placed the Fire Template.
If an arrow is rolled the fire deviates. Roll 1D6+3” in the direction of the arrow. Roll 1D and add three to the result. Then move the Fire Template the indicated distance and direction.
Fire For Effect
After adjusting for any deviation, any unit under the Fire Template (either fully or partially) is hit when the battery fires for effect. Roll the battery’s Fire Dice against each target unit. Any unit with less than 50% of its base covered by the Fire Template gains +1D bonus to its Reaction Dice.
Full Artillery Target: Target unit rolls its Reaction Dice
Partial Artillery Target: Target unit adds +1D to its Reaction Dice
Cover Dice
Units under fire from Direct Support Batteries benefit from Cover Dice the same as for direct fire.
- Light Cover: 1D
- Medium Cover: 2D
- Heavy Cover: 3D
High Suppression Weapons
Direct support batteries are high suppression weapons that cause suppressions unless the opponent rolls more 6s than the firing battery.
Forced Back by Artillery
Units are Forced Back from artillery fire as normal if they take one or more Disruptions from the attack. If no Disruption is taken, they are suppressed but not Forced Back.
A unit Forced Back by artillery fire moves towards its Friendly Table Edge.