The Soviet bridgehead must be destroyed. Engage the Soviet armour and drive him from the battlefield.
Your initial forces are deployed as Blinds. Reserves enter the table from Turn 2 onwards.
Deployment
The Soviet player places one of his command groups as Blinds. You then place one of your command groups. Continue to alternate placing command groups until all command groups have been deployed.
Your Blinds are deployed up to 6” from your Friendly Table Edge.
First Turn
Both players roll their Command Dice. Unless oner player rolls a Command Failure, the one who rolls the most 6s, etc goes first.
Victory or Defeat
You win by causing an enemy Morale Collapse.