Category Archives: Wargame Rules

Battle for Mechili – Turn 7 – 3rd Commonwealth Command Pulse

The A9 Close Support platoon arrives and fires smoke onto the Italian tanks. End of Command Pulse.

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Battle for Mechili – Turn 7 – 2nd Italian Command Pulse

The Italians also take the opportunity to Regroup two units. End of Command Pulse.

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Battle for Mechili – Turn 7 – 2nd Commonwealth Command Pulse

The Commonwealth continues to Regroup. End of Command Pulse.

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Battle for Mechili – Turn 7 – 1st Italian Command Pulse

The Italians deploy their anti-tank guns. End of Command Pulse.

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Battle for Mechili – Turn 7 – 1st Commonwealth Command Pulse

The Commonwealth Regroups its units. End of Command Pulse.

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