FREE Armour Battles Rules

Buy Combat HQ

Buy Total War

-
Recent Posts
- Merry Christmas!
- Print Editions of Total War and Late War Soviet Battle Groups
- Combat HQ Available in Print from Pacific Sky Games
- Print Version of Combat HQ Coming Soon!
- Renault AMR35 ZT1 Platoon
- AMC 35 Platoon
- Renault R40 Platoon
- Renault AMR 33 Platoon
- AMC Panhard-Schneider P16 Platoon
- Renault FT17c Platoon
- Renault FT17 Machine Gun Platoon
- FCM36 Platoon
Subscribe to Blog via Email
Category Archives: Wargame Rules
Counter-Attack in Poland – Turn 3 – 1st Soviet Command Pulse
The Soviets push their advantage with a Triple Order Chain (three 3s). The T34/85 Battalion activates and swings to the right to threaten the village. A Blind advances onto the hill. It’s spotted and three SU-100 Platoons are revealed. A Blind … Continue reading
Posted in Wargame Rules
Leave a comment
Counter-Attack in Poland – Turn 2 – End of Turn Fire
The T-34/84 Battalion gets two disruptions on the Panther in the woods. The door-knocker on the SdKfz 251/10 fails to hit. End of Turn 2. All Soviet Reserves have entered the battle.
Posted in Wargame Rules
Leave a comment
Counter-Attack in Poland – Turn 2 – 4th German Command Pulse
The Germans store four Staff Orders. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Counter-Attack in Poland – Turn 2 – 4th Soviet Command Pulse
Another two Soviet Command Groups arrive and stall at the table edge. End of Command Pulse.
Posted in Wargame Rules
Leave a comment
Counter-Attack in Poland – Turn 2 – 3rd German Command Pulse
The Germans remove a suppression. End of Command Pulse.
Posted in Wargame Rules
Leave a comment