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Category Archives: Wargame Rules
Battle for Mechili – Turn 8 – End Of Turn
With their morale reduced to zero, the Italians withdraw. Following a slow start and being driven back to the edge of the battlefield, the Commonwealth’s aggressive play this turn pays off giving them a Major Victory (4 Morale + 1 … Continue reading
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Battle for Mechili – Turn 8 – 3rd Italian Command Pulse
The Italians call their artillery, but it fails to respond. One more shot from the Italian anti-tank guns fails to hit. End of Command Pulse.
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Battle for Mechili – Turn 8 – 3rd Commonwealth Command Pulse
The Commonwealth regroups a Mk VIb platoon. End of Command Pulse.
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Battle for Mechili – Turn 8 – 2nd Italian Command Pulse
M13/40 tank platoons move forward, but are unable to drive the Commonwealth armour back. End of Command Pulse.
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Battle for Mechili – Turn 8 – 2nd Commonwealth Command Pulse
Tally Ho! With two M13/40 platoons dispersed last turn, the Commonwealth A13 platoons sense victory and push forward to attack the Italians at short range. Italian Opportunity Fire disperses a Commonwealth platoon (-3 Morale). Two-pounder fire from the A13 platoons … Continue reading
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