Category Archives: Wargame Rules

Clash of Steel – Turn 2 – 3rd German Command Pulse

The Germans call their artillery. One battery responds. Soviet counter-battery fire is ineffective, but the battery fails to cause any damage to the T-34/43 Platoons.. The other fire mission is delayed until next turn. The Germans store a Staff Order. … Continue reading

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Clash of Steel – Turn 2 – 3rd Soviet Command Pulse – SU-100 Reserves

The ISU-100 Reserves arrive! The SU-100 Reserves make a Triple Move onto the hill and spot a Panther Company. End of Command Pulse.  

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Clash of Steel – Turn 2 – 3rd Soviet Command Pulse – IS 2 Reserves

The Soviets successfully request their IS-2 Reserves. The IS-2 Platoons make a Triple Move! A German Panther fires and suppresses an IS-2 Platoon. The Soviets immediately Regroup the IS-2 Platoon!

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Clash of Steel – Turn 2 – 2nd German Command Pulse

The Panzer Battalion HQ advances. End of Command Pulse.

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Clash of Steel – Turn 2 – 2nd Soviet Command Pulse

The Soviets Regroup a T-34/43 Platoon. End of Command Pulse.

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