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Category Archives: Wargame Rules
Flank Attack – Turn Three – Start of Turn
Both sides roll Command Failures. The Soviets have the 1st Command Pulse. German reserves are available.
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Flank Attack – Turn Two – End of Turn
Soviet Machine gun fire disperses two Panzergrenadier platoons (-5 Morale). The Soviet attack is underway and is making good progress.
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Flank Attack – Turn Two – 4th German Command Pulse
The Germans store another Staff Order. End of Command Pulse.
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Flank Attack – Turn Two – 4th Soviet Command Pulse
The Soviets successfully call their SU-85M reserves. The SU-85M platoons advance. End of Command Pulse.
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Flank Attack – Turn Two – 3rd German Command Pulse
The Germans store a Staff Order. End of Command Pulse.
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