Category Archives: Wargame Rules

Battle for Mechili – Turn 5 – End Of Turn

End of Turn Fire results in a few units being forced back. With its back to the wall (Table Edge), 4th Armoured Brigade finally accepts that the Babini Group is here to fight!

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Battle for Mechili – Turn 5 – 3rd Italian Command Pulse

The Italians Regroup a M13/40 Platoon and order it back into the fray. End of Command Pulse.

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Battle for Mechili – Turn 5 – 2nd Italian Command Pulse

Refusing to believe the Commonwealth propaganda that they don’t attack, the Italian tanks advance. The 2nd RTR A13 Platoons use opportunity fire to no effect. Another company of M13/40 tanks joins the attack. One A13 Platoon is hit! End of … Continue reading

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Battle for Mechili – Turn 5 – 2nd Commonwealth Command Pulse

The Commonwealth Regroup an A10 Platoon. End of Command Pulse.

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Battle for Mechili – Turn 5 – 1st Italian Command Pulse

The Italians use two Staff Orders: one to keep their artillery firing (Single Mission) and the other to adjust their artillery onto the A10 Platoons. The artillery fires with no effect and its template is removed. The Italians Regroup a … Continue reading

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